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Atom rpg trudograd sins of the past
Atom rpg trudograd sins of the past








Take Hex as a partner (the guy we have is a squishy (Retrograde) or a bit of a slow (Roid Rampage) who will be working as a mule.The game has already started and in the closet of the PM and AKMSĪfter we leave the room, we’ll basically have to roll up our sleeves to save 45k of rubles (we won’t be pumping too much communication or bartering), we’ll have to do a few things to accumulate that amount of money,

Atom rpg trudograd sins of the past full#

Might change with the full release (roadmap )

  • Ghostly Protection(+6 Damage resistance) Īnd partner Hex, when creating a new character Hex does not appear.
  • It is best not to start the game with a new character, but to use imported because the character has + 5 characteristics points( fish + 3 chemical + idol) and several unique distinction:
  • + 5 chr, Morozov alive, 32 LVL, Hex 30 LVL ĭownload and Move Saving to C:\Users\\AppData\LocalLow\AtomTeam\Atom.
  • + 5 chr, Morozov alive, 88 LVL, Hex 60 lvl.
  • Provided That you character is gunner( ATN preferably is 10 )Ĭonsumables up to two times(two tea/coffe in bone give you + 2 to char(+1 and use second and +1)) Lockpicking more than 110 in the game is superfluous, with the ability of the Master of Unlocking locks open immediatelyįor the game I use a "classis" build Big Boned & Deadly Doc(you just have to cure the withdrawal Kasparamid(red tablet))ĭeadly Doc possibly replaced with Lone Genius & Big Boned by Hounded Individual(in game solo).
  • There are books and NPCs in the game that increase skills, details about this in the appropriate section.
  • There are no tactical actions in the game like in SS/JA and other similar games (changing position for example), but if you hide behind a wall or behind a post, the opponent will not be able to attack you.
  • Feature is an inanimate parameter in the game, created once for the entire game, but in the game there is a chemical and other things that can permanently change characteristics, as well as products can temporarily change characteristics (for example, for high PRS dialogues).
  • atom rpg trudograd sins of the past

    STR in the conditions of the weapon is responsible for accuracy, which is justifiable, it is possible to use a weapon without a suitable STR, one is a fine for accuracy STR is NOT A PREREQUISITE for the use of weapons.








    Atom rpg trudograd sins of the past